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Episode 44: Lot of Consistency
- 04m57s | Topic #1
How a coordinated effort is revealing seemingly random elements are anything but in Civilization: Revolution: firstly, factors influencing the acquisition of free technologies out of friendly villages.
- 18m02s | Topic #2
Going more in-depth on factors that influence free technology acquisitions.
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Episode 43: More Than Expected
- 00m52s | Topic #1
In your first twenty turns of a Civilization: Revolution multiplayer match-up, technology acquisition preferences (recorded for Episode 39).
- 05m13s | Topic #2
Further in your first twenty turns of play, how to approach settling when one finds themselves with an island start (recorded for Episode 39).
- 07m48s | Topic #3
The good, the bad and the ugly of a walk-in on a rival civilization's capital (recorded for Episode 39).
- 16m32s | Topic #4
Adjusting one's approach to an opponent who go for the longer haul in a 'turtling' strategy (recorded for Episode 41).
- 22m51s | Topic #5
Dealing with the Artificial Intelligence-controlled Spanish civilization (recorded for Episode 42).
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Episode 42: How Things Shake Out
- 01m07s | Topic #1
Civilization: Revolution tournament updates for both the PlayStation 3 and Xbox 360.
- 03m41s | Topic #2
The challenge that can be finding a player of comparable skill to better the likelihood of having a satisfactory game in ranked matches.
- 07m54s | Topic #3
The misdirected and wasted energies in taking CivRev multiplayer experiences both too seriously and lacking civility.
- 11m30s | Topic #4
Taking stock of a new strategy to the game by a well-known community member.
- 22m16s | Topic #5
Finding and holding the line between perception and reality when it comes to Civilization: Revolution battle odds.
- 27m55s | Topic #6
One panelist does some digging to discuss what they believe is an exclusive for the show about the next Civ title to come from developer Firaxis Games.
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Episode 41: A Different Direction
- 01m07s | Topic #1
The merit and intrigue in asking, and answering, whether or not Civilization: Revolution gamers play it as the designers intended.
- 16m51s | Topic #2
In extended response to an expressed desire to write a new strategy, going over a number of minor efforts that can have a major impact.
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Episode 40: The Nitty Gritty
- 02m19s | Topic #1
An update on a number of tournaments recently concluded, in-progress and up-and-coming for Civilization: Revolution.
- 05m00s | Topic #2
The good, the bad and the ugly when it comes to Wonders of the World in the game throughout all its eras.
- 21m58s | Topic #3
Reflecting on the continued draw and future prospect for CivRev's longevity in the video gaming community.
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Episode 39: Here's the Thing
- 02m40s | Topic #1
An in-depth consideration of how to best play the first 20 turns of a Civilization: Revolution game.
- 14m56s | Topic #2
Focusing on the goals and crucial timing of how many turns after a game has begun before one settles their capital city.
- 20m39s | Topic #3
Progressing beyond CivRev's first 20 turns of a game towards victory.
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Episode 38: Randomness All Over
- 00m57s | Topic #1
Dealing with varied victory condition attempts including adaptability measures in Civilization: Revolution (recorded for Episode 07).
- 04m58s | Topic #2
Playing into the strengths, and not falling into the pitfalls, of being the Mongolians (recorded for Episode 23).
- 09m27s | Topic #3
Wanting for gold in CivRev (recorded for Episode 23).
- 11m50s | Topic #4
Recognizing and responding to common multiplay technical difficultes (recorded for Episode 31).
- 15m29s | Topic #5
Advancing an arugment for Catapult rushing in Civilization: Revolution (recorded for Episode 34).
- 21m50s | Topic #6
The challenge that is post-Code of Laws play (recorded for Episode 34).
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