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Episode 80: Shake Things Up a Little Bit
- 00m35s | Modding Spotlight
Checking back in with the show's guest with what what he's been up to over the past half-year in Civilization VI modding.
- 20m15s | Artist Sketchpad
Adding Great Athletes to the game (recorded for Episode 72), mixing and matching Japanese Medieval unit art models (23m52s; recorded for Episode 73) and on Armenia and Malaysia for CivVI (27m57s; recorded for Episode 78).
- 31m24s | Cartography Room
The "Better Great Person Screen" for Civilization VI is examined, and a Reverse Island Plates map script for the game is considered (35m08s).
- 39m26s | Code Corner
Four CivVI modding works share the limelight: "Chrisy15's Civilizations and Leaders", Gedemo's historical and fantastical City States including but not limited to "Pompeii", "Camelot" and "Arkaim" and a Chinese-language based effort to pick a second leader mid-game.
- 57m41s | Miscellaneous
Putting forth the idea of having a Civilization VI religion that is based on two or more Pantheons.
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Episode 79: Ball of Twine and Duct Tape
- 02m19s | Miscellaneous
The state of modding with Civilization VI post Rise and Fall expansion pack as compared to CivV and its first expansion, Gods & Kings preceeds thanks and wishes for CivVI modding editing tools (11m38s).
- 16m37s | Modding Spotlight
Evolution and reflections on "Religion Expanded", "Ancient Egyptian Pantheons" and "Vibrant Waters" amongst others for Civilization VI.
- 26m39s | Cartography Room
Works of Natural Wonders, notably "Sukritact's Great Blue Hole" and "Terra Mirabilis" by Deliverator and Chimpan'G, highlights what it brings to CivVI and what there isn't for CivV, followed by the constitution of "Sukritact's Vercingetorix (Gaul)" civilization (36m07s).
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Episode 78: By Chance or By Design
- 01m18s | Cartography Room
The "City States Expanded" Civilization VI MOD by CIVITAS is first on the docket followed by the "Kushan Empire" by Foulweather and a "Satrap District" for the Persians by p0kiehl (20m42s; recorded for Episode 76).
- 24m50s | Code Corner
Making a mark for "Harder Loyalty and Emergencies" by Tiramisu is followed by "Real Natural Disasters" by Infixo (28m45s).
- 32m48s | Modding Spotlight
The criteria for a civilization to be considered for inclusion in "Anno Domini" by regular co-host Rob (R8XFT) (recorded for Episode 76).
- 36m28s | Miscellaneous
The differences and similarities in modding for different versions of Civilization.
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Episode 77: Really Latch On
- 00m28s | Artist Sketchpad
A runthrough of new civilizations for Civilization VI: "CIVITAS Normandy" by Chimpan'G, "Merrick's Palmyra" by Merrick and "Sengoku Monogatari" by Homusubi.
- 07m07s | Code Corner
The appeal of "Renaming Cities" by CeilingCat (recorded for Episode 73), the usefulness of "Better Reports" (10m56s; recorded for Episode 76) and the allure of "Starting Free Cities" by HandyVac (13m24s; recorded for Episode 76).
- 16m16s | Modding Spotlight
Vicevirtuoso on his anime works in Civilization VI to date.
- 25m47s | Miscellaneous
What Civilization V MOD the panelists would like to see brought into VI.
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Episode 76: Fall Into Place
- 06m15s | Modder's Spotlight
The three regular panelists present give updates on their latest Civilization VI-based projects: first, "Neirai" followed by LeeS (13m18s), then "Rob (R8XFT)" (26m02s).
- 33m03s | Miscellaneous
What things each panelist would like to have to help them modify CivVI.
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Episode 75: A Bit More Fluid
- 06m15s | Modder's Spotlight
The present works, future endeavours and past moments of the show's guest in Civilization VI modding.
- 23m29s | Miscellaneous (Part 1 of 2)
On the inclusion of the Cree through the first CivVI expansion, Rise and Fall, and representation of other civilizations with development deviating from the generally regarded 'norm'.
- 30m41s | Artist Sketchpad
Profiling the latest proficiencies of CivVI modder "Sukritact".
- 35m39s | Miscellaneous (Part 2 of 2)
What the panelists most want to see come about from a would-be second Civilization VI expansion pack.
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